Difference between revisions of "RetroArch Settings"
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The following are the recommended settings for RetroArch. Please note that Run-Ahead, being an emulator specific feature to provide an advantage over native console, must be disabled. | The following are the recommended settings for RetroArch. Please note that Run-Ahead, being an emulator specific feature to provide an advantage over native console, must be disabled. | ||
− | + | {{VOD|Screevo's RetroArch setup video|v=282447018}} | |
− | Core | + | {| |
− | Vertical Refresh Rate | + | | Core || SNES9X (without an attached date) |
− | Threaded Video - | + | |- |
− | Hard GPU sync - On | + | | Vertical Refresh Rate || 60.099 |
− | + | |- | |
− | Frame Delay | + | | Threaded Video || Off |
− | Run Ahead to Reduce Latency | + | |- |
+ | | Hard GPU sync || On | ||
+ | |- | ||
+ | | VSync || On | ||
+ | |- | ||
+ | | Frame Delay || as high as possible without affecting performance (This setting reduces emulator-specific input delay) | ||
+ | |- | ||
+ | | Run Ahead to Reduce Latency || MUST BE OFF | ||
+ | |} |
Latest revision as of 12:19, 20 July 2018
The following are the recommended settings for RetroArch. Please note that Run-Ahead, being an emulator specific feature to provide an advantage over native console, must be disabled.
Screevo's RetroArch setup video
Core | SNES9X (without an attached date) |
Vertical Refresh Rate | 60.099 |
Threaded Video | Off |
Hard GPU sync | On |
VSync | On |
Frame Delay | as high as possible without affecting performance (This setting reduces emulator-specific input delay) |
Run Ahead to Reduce Latency | MUST BE OFF |