Difference between revisions of "Module:FPS diff"
From ALttP Speedrunning Wiki
(3 intermediate revisions by the same user not shown) | |||
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local SNES_fps = 60.0988 | local SNES_fps = 60.0988 | ||
− | local frames_per_hour = 60 * 60 | + | local frames_per_hour = 60 * 60 |
− | |||
local color_lose = '#FF0000' | local color_lose = '#FF0000' | ||
Line 19: | Line 18: | ||
end | end | ||
− | local diff = fps * frames_per_hour | + | local diff = (SNES_fps - fps) * frames_per_hour |
local sign | local sign | ||
Line 35: | Line 34: | ||
end | end | ||
+ | diff = math.floor(math.abs(diff)) | ||
+ | |||
+ | local diff_seconds = math.floor(diff/60) | ||
+ | local diff_frames = diff%60 | ||
+ | |||
local ret = mw.html.create('span') | local ret = mw.html.create('span') | ||
:css({ | :css({ | ||
color = color | color = color | ||
}) | }) | ||
− | :wikitext(sign | + | :wikitext(string.format('%s% 2ds%02df', sign, diff_seconds, diff_frames)) |
return ret | return ret | ||
+ | end | ||
+ | |||
+ | function p.snes_fps() | ||
+ | return SNES_fps | ||
end | end | ||
return p | return p |
Latest revision as of 11:40, 19 May 2019
Documentation for this module may be created at diff/doc&action=edit&redlink=1 Module:FPS diff/doc
local p = {} local SNES_fps = 60.0988 local frames_per_hour = 60 * 60 local color_lose = '#FF0000' local color_same = '#0000FF' local color_gain = '#00AA00' function p.main(frame) local args = frame:getParent().args local fps = args.fps or nil if fps then fps = tonumber(fps, 10) else fps = SNES_fps end local diff = (SNES_fps - fps) * frames_per_hour local sign local color if diff > 0 then -- >0 means the snes has more frames per hour, so this system is losing sign = '−' color = color_lose elseif diff < 0 then sign = '+' color = color_gain else sign = '±' color = color_same end diff = math.floor(math.abs(diff)) local diff_seconds = math.floor(diff/60) local diff_frames = diff%60 local ret = mw.html.create('span') :css({ color = color }) :wikitext(string.format('%s% 2ds%02df', sign, diff_seconds, diff_frames)) return ret end function p.snes_fps() return SNES_fps end return p