Difference between revisions of "Hera to Swamp Teleport"

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[[File:SwampTeleport.png|thumb]]
 
[[File:SwampTeleport.png|thumb]]
  
The Hera-to-Swamp Teleport is a downward teleport from the Big Chest room in Tower of Hera to the Swamp Palace Hammer Peg Lever. Its purpose is usually to get Hookshot out of sequence. It is performed using one of three main methods
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The Hera-to-Swamp Teleport is a downward teleport from the Big Chest room in Tower of Hera to the Swamp Palace Hammer Peg Lever. Its purpose is usually to get Hookshot out of sequence. It is performed using one of three main methods. You'll also want to use [[Buffering]] of some kind to precisely control Link's movements.
  
 
== Traditional Left Corner Clipping ==
 
== Traditional Left Corner Clipping ==

Revision as of 15:54, 13 April 2021

SwampTeleport.png

The Hera-to-Swamp Teleport is a downward teleport from the Big Chest room in Tower of Hera to the Swamp Palace Hammer Peg Lever. Its purpose is usually to get Hookshot out of sequence. It is performed using one of three main methods. You'll also want to use Buffering of some kind to precisely control Link's movements.

Traditional Left Corner Clipping

In the lower left corner of the room, use the traditional left-side downwards teleport inputs:

  • <^ (1 frame) v
  • <^ (1 frame) v
  • <^ (1 frame) v
  • <^ (3 frames)
  • < (4 frames) - this section can be done using only 3 sword buffers to the left. This is because each buffer will reset Link's speed to 2 pixels.
  • <^ (1-2 frames)
  • <v to teleport

For inputs without parentheses, it doesn't matter how long you hold them.

Yuzu Dash Clipping

An alternate style of clipping left corners.

Get in the lower left corner and use the following inputs:

  • < (1 frame) v
  • <^ (3 frames)
  • Dash left for 3-4 frames. You have a 2 frame window to cancel this dash.
  • <^ (1-2 frames)
  • <v to teleport

Bomb Clip