Difference between revisions of "Categories"

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See [[Speedrunning ALttP]] for information about timing and which emulators are allowed and not.
 
See [[Speedrunning ALttP]] for information about timing and which emulators are allowed and not.
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Revision as of 17:38, 3 January 2017

These are the categories commonly run for A Link to the Past. They are broken up into 2 major sections, categories that allow the use of Major Glitches and those that do not.

No Major Glitches Categories

Full Game

  • Any% (NMG, No S+Q): The most commonly run category, the goal is to complete all of the intended content.
  • 100% (NMG, No S+Q): Collects all menu items - only the max upgraded items and all heart containers are required.
  • Low% (NMG, No S+Q): Complete all of the intended content with the minimum amount of items/upgrades.

Partial Game

Major Glitches Categories

Full Game

Partial Game

  • Any%: Beating the game the fastest way possible, uses EG to beat the game in about 2 minutes.
  • Any% (No EG): Beating the game with the only restriction is not entering the EG layer.
  • Any% (No OoB): Allows for some forms of YBA, which skips some dungeons and Overworld content.
  • Defeat Ganon: Uses EG to defeat Ganon quickly.

Rules and Definitions

  • Major Glitches: Includes OoB, YBA, EG and Semi-EG, which are all glitches that allow you to skip a large chunk of the game's content.
  • S+Q (Save & Quit): In categories where it is not allowed, beneficial (Overworld) deathwarping is also banned.
  • EG (Exploration Glitch): Walking on the wrong layer through walls.
  • YBA (Yuzuhara's Bottle Adventure): Using a potion during a screen transition, which can have a number of different effects.
  • OoB (Out of Bounds): Passing through game designed boundaries and walls.
  • Semi-EG: A form of EG that includes wrong warps, door rewriting, YBA/Mirror/Somaria Block screen scrolling, pulling statues through doors.

See Speedrunning ALttP for information about timing and which emulators are allowed and not.