Categories

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These are the categories commonly run for A Link to the Past. They are broken up into 2 major sections, categories that allow the use of Major Glitches and those that do not.

No Major Glitches Categories

Full Game

  • Any% (NMG, No S+Q): The most commonly run category, the goal is to complete all of the intended content.
  • 100% (NMG, No S+Q): Collects all menu items - only the max upgraded items and all heart containers are required.
  • Low% (NMG, No S+Q): Complete all of the intended content with the minimum amount of items/upgrades.

Partial Game

Major Glitches Categories

  • Reverse Boss Order (RBO): Beating all the bosses in reverse order, starting with Ganon and ending with Armos+Triforce. All glitches are allowed.
  • All Dungeons (No EG): Beating all the dungeons while still using OoB.
  • Defeat Ganon: Uses EG to defeat Ganon quickly.
  • Any%: Beating the game the fastest way possible, uses EG to beat the game in about 2 minutes.
  • Any% (No EG): Beating the game with the only restriction is not entering the EG layer.
  • Any% (No OoB): Allows for some forms of YBA, which skips some dungeons and Overworld content.

Rules and Definitions

Major Glitches includes OoB, YBA and EG, which are all glitches that allow you to skip a large chunk of the game's content.

  • S+Q (Save & Quit): In categories where it is not allowed, beneficial (Overworld) death warping is also banned.
  • EG (Exploration Glitch): Walking on the wrong layer through walls.
  • YBA (Yuzuhara's Bottle Adventure): Using a potion during a screen transition, which can have a number of different effects.
  • OoB (Out of Bounds): Passing through game designed boundaries and walls.
  • Semi-EG  : A form of EG that includes wrong warps, door rewriting, YBA/Mirror/Somaria Block screen scrolling and pulling statues through doors.

See Speedrunning ALttP for information about timing and which emulators are allowed and not.