Difference between revisions of "Deathhole"

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(Deathhole)
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* Get down to one heart or less
 
* Get down to one heart or less
 
* Position yourself at the right pixel, might use the sword as visual cue
 
* Position yourself at the right pixel, might use the sword as visual cue
* Execute an Item-Dash ( Y + A ) with the Bomb equipped
+
* Execute an [[itemdash]] ({{B|Y|+|A}}) with the Bomb equipped
 
* Walk straight down and slash once
 
* Walk straight down and slash once
 
* If done correctly you are falling down and the hearts are refilling
 
* If done correctly you are falling down and the hearts are refilling
* Key Doors are gone and the Item-Menu turn black
+
* The key door in the basement will be opened if the door in the big key chest room is]
 
+
* Item-Menu turn black
  
 
<gallery widths="250">
 
<gallery widths="250">
 
PoD Deathhole.mp4
 
PoD Deathhole.mp4
 
</gallery>
 
</gallery>

Revision as of 11:22, 24 March 2019

Major Glitch to abuse the mechanics of death, falling and screen transitions at the same time

Palace of Darkness

  • Get down to one heart or less
  • Position yourself at the right pixel, might use the sword as visual cue
  • Execute an itemdash (Y+A) with the Bomb equipped
  • Walk straight down and slash once
  • If done correctly you are falling down and the hearts are refilling
  • The key door in the basement will be opened if the door in the big key chest room is]
  • Item-Menu turn black