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Showing below up to 100 results in range #1 to #100.

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  1. (hist) ‎Hookpush ‎[37,916 bytes]
  2. (hist) ‎Somaria Transition Corruption ‎[17,607 bytes]
  3. (hist) ‎Reverse Boss Order ‎[16,627 bytes]
  4. (hist) ‎Ice Palace ‎[16,188 bytes]
  5. (hist) ‎Door Juke ‎[15,138 bytes]
  6. (hist) ‎Movement ‎[14,746 bytes]
  7. (hist) ‎EG Escape ‎[13,416 bytes]
  8. (hist) ‎Subpixels ‎[11,988 bytes]
  9. (hist) ‎ACE RTA ‎[10,095 bytes]
  10. (hist) ‎Agahnim's Tower ‎[9,808 bytes]
  11. (hist) ‎Ancilla Misslotting ‎[9,757 bytes]
  12. (hist) ‎Hyrule Castle ‎[9,533 bytes]
  13. (hist) ‎Tower of Hera ‎[9,334 bytes]
  14. (hist) ‎100% (NMG, No S+Q) ‎[9,293 bytes]
  15. (hist) ‎Diver Down ‎[9,195 bytes]
  16. (hist) ‎Turtle Rock ‎[8,813 bytes]
  17. (hist) ‎Kholdstare ‎[8,535 bytes]
  18. (hist) ‎Lag ‎[8,409 bytes]
  19. (hist) ‎Fanfare Skip ‎[8,189 bytes]
  20. (hist) ‎Deathhole ‎[7,623 bytes]
  21. (hist) ‎Ganon ‎[7,447 bytes]
  22. (hist) ‎Stair Drag ‎[7,244 bytes]
  23. (hist) ‎Eastern Palace ‎[7,082 bytes]
  24. (hist) ‎EG Map ‎[7,041 bytes]
  25. (hist) ‎100% (All Heart Pieces) ‎[6,796 bytes]
  26. (hist) ‎Major Glitches ‎[6,556 bytes]
  27. (hist) ‎Lanmolas ‎[6,401 bytes]
  28. (hist) ‎Early Tempered ‎[6,268 bytes]
  29. (hist) ‎Kiki Skip ‎[6,250 bytes]
  30. (hist) ‎Any% (RMG) ‎[6,219 bytes]
  31. (hist) ‎Hera Lobby EG ‎[6,069 bytes]
  32. (hist) ‎Helmasaur ‎[5,814 bytes]
  33. (hist) ‎Data spoofing ‎[5,741 bytes]
  34. (hist) ‎Mirror Displacement ‎[5,738 bytes]
  35. (hist) ‎Game mode ‎[5,701 bytes]
  36. (hist) ‎Thieves' Town ‎[5,619 bytes]
  37. (hist) ‎Consistent setups for misslotting to slot 9 ‎[5,441 bytes]
  38. (hist) ‎Exploration Glitch ‎[5,291 bytes]
  39. (hist) ‎Ancilla glitches ‎[5,213 bytes]
  40. (hist) ‎Fake Flippers ‎[5,040 bytes]
  41. (hist) ‎Moldorm ‎[4,992 bytes]
  42. (hist) ‎Desert Palace ‎[4,798 bytes]
  43. (hist) ‎Tutorials and other external resources ‎[4,569 bytes]
  44. (hist) ‎Any% (NMG, No S+Q) ‎[4,370 bytes]
  45. (hist) ‎Buffering ‎[4,316 bytes]
  46. (hist) ‎Transition Glitches ‎[4,313 bytes]
  47. (hist) ‎Enemy prize packs ‎[4,258 bytes]
  48. (hist) ‎Mothula ‎[4,239 bytes]
  49. (hist) ‎Categories ‎[4,081 bytes]
  50. (hist) ‎Hybrid Worlds ‎[4,012 bytes]
  51. (hist) ‎Fake Clippers ‎[3,916 bytes]
  52. (hist) ‎Quadrant Glitch ‎[3,878 bytes]
  53. (hist) ‎EG Kick ‎[3,570 bytes]
  54. (hist) ‎Bastard Doors ‎[3,561 bytes]
  55. (hist) ‎Record Progression ‎[3,517 bytes]
  56. (hist) ‎Boomerang ‎[3,488 bytes]
  57. (hist) ‎Spooky Action at a Distance ‎[3,442 bytes]
  58. (hist) ‎Hera to Swamp Teleport ‎[3,390 bytes]
  59. (hist) ‎Random Number Generator ‎[3,381 bytes]
  60. (hist) ‎Hera Clip ‎[3,299 bytes]
  61. (hist) ‎Bird Dashing ‎[3,229 bytes]
  62. (hist) ‎Quick Warps ‎[3,042 bytes]
  63. (hist) ‎Death Mountain Ascent ‎[2,868 bytes]
  64. (hist) ‎Death Mountain Descent ‎[2,865 bytes]
  65. (hist) ‎Bunny Glitches ‎[2,858 bytes]
  66. (hist) ‎Lonk ‎[2,742 bytes]
  67. (hist) ‎Mirror Jumps ‎[2,742 bytes]
  68. (hist) ‎Bottle ‎[2,707 bytes]
  69. (hist) ‎All Dungeons (Swordless) ‎[2,681 bytes]
  70. (hist) ‎All Dungeons (RMG) ‎[2,665 bytes]
  71. (hist) ‎Pendant/crystal catching ‎[2,618 bytes]
  72. (hist) ‎Fake Flute ‎[2,592 bytes]
  73. (hist) ‎Cave state ‎[2,553 bytes]
  74. (hist) ‎Any% ‎[2,524 bytes]
  75. (hist) ‎Itemdash ‎[2,496 bytes]
  76. (hist) ‎Version Differences ‎[2,469 bytes]
  77. (hist) ‎Mirror Door ‎[2,466 bytes]
  78. (hist) ‎Thieves Big Key EG ‎[2,373 bytes]
  79. (hist) ‎Water walk ‎[2,360 bytes]
  80. (hist) ‎Wrong Warp ‎[2,346 bytes]
  81. (hist) ‎NMG Proposed Rules ‎[2,309 bytes]
  82. (hist) ‎All Bosses (Unrestricted) ‎[2,242 bytes]
  83. (hist) ‎Teleport ‎[2,236 bytes]
  84. (hist) ‎Shelf Shift ‎[2,194 bytes]
  85. (hist) ‎Terrorpin ‎[2,191 bytes]
  86. (hist) ‎Bomb Clips ‎[2,157 bytes]
  87. (hist) ‎Swamp Palace ‎[2,129 bytes]
  88. (hist) ‎Dinosaur Jump ‎[2,128 bytes]
  89. (hist) ‎Misery Mire ‎[2,082 bytes]
  90. (hist) ‎Blind ‎[2,015 bytes]
  91. (hist) ‎River Clip ‎[2,007 bytes]
  92. (hist) ‎Mirror Shield Ledge ‎[1,994 bytes]
  93. (hist) ‎FAWT ‎[1,944 bytes]
  94. (hist) ‎Theory run ‎[1,918 bytes]
  95. (hist) ‎Hovering ‎[1,909 bytes]
  96. (hist) ‎Ancilla Overload ‎[1,815 bytes]
  97. (hist) ‎Keydash ‎[1,813 bytes]
  98. (hist) ‎Graveyard Ledge Clip ‎[1,810 bytes]
  99. (hist) ‎Master Sword (NMG) ‎[1,795 bytes]
  100. (hist) ‎Dynamic Sprite Spawn Overflow ‎[1,787 bytes]

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