Difference between revisions of "Module:Sprite Damage"
From ALttP Speedrunning Wiki
Line 28: | Line 28: | ||
return p._getDamageForId(m, w) | return p._getDamageForId(m, w) | ||
+ | end | ||
+ | |||
+ | function p.getHPForId(frame) | ||
+ | local args = frame:getParent().args | ||
+ | |||
+ | local m = args.id | ||
+ | m = m:gsub('0x', '') | ||
+ | m = tonumber(m, 16) | ||
+ | |||
+ | return p._getHPForId(m, w) | ||
+ | end | ||
+ | |||
+ | function p._getHPForId(m) | ||
+ | return sprite_table[n][hp] | ||
end | end | ||
return p | return p |
Revision as of 11:49, 24 March 2019
Documentation for this module may be created at Damage/doc&action=edit&redlink=1 Module:Sprite Damage/doc
local p = {} local damage_table = mw.loadData('Module:Sprite Damage/weapon table') local sprite_table = mw.loadData('Module:Sprite Damage/sprites table') function p.main(frame) local args = frame:getParent().args args[1] = args[1] or 'A' return p._main(args) end function p._getDamageForId(m, w) local d = sprite_table[m][w] return damage_table[w][d] end function p.getDamageForId(frame) local args = frame:getParent().args local m = args.id m = m:gsub('0x', '') m = tonumber(m, 16) local w = args.weapon return p._getDamageForId(m, w) end function p.getHPForId(frame) local args = frame:getParent().args local m = args.id m = m:gsub('0x', '') m = tonumber(m, 16) return p._getHPForId(m, w) end function p._getHPForId(m) return sprite_table[n][hp] end return p