Difference between revisions of "Bomb Jump"

From ALttP Speedrunning Wiki
Jump to: navigation, search
Line 3: Line 3:
 
== How to perform it ==
 
== How to perform it ==
  
Different types of bomb jumps require different techniques.
+
Different types of bomb jumps requires different techniques.
 +
 
 +
The simplest form of a bomb jump is getting across a two-tile gap (or less) in a cardinal direction. There's generally two methods for this trick:
  
The simplest form of a bomb jump is getting across a two-tile gap (or less) in a cardinal direction. There's two methods for this trick:
 
 
{{VideoBox
 
{{VideoBox
 
| title=No bonk
 
| title=No bonk
Line 15: Line 16:
 
| description=Link can be up to 6 pixels from the gap if the bomb goes off during a bonk animation.
 
| description=Link can be up to 6 pixels from the gap if the bomb goes off during a bonk animation.
 
}}
 
}}
 +
 +
Some more advanced applications of bomb jump can be found on [[Palace of Darkness#Hammeryump|Palace of Darkness, Hammeryump]] and [[Ice Palace#IPBJ|Ice Palace, IPBJ]].

Revision as of 00:06, 7 January 2017

A bomb jump enables Link to cross short gaps by taking damage from a bomb, pushing Link over the gap.

How to perform it

Different types of bomb jumps requires different techniques.

The simplest form of a bomb jump is getting across a two-tile gap (or less) in a cardinal direction. There's generally two methods for this trick:

No bonk

Link needs to be placed one or two pixels away form the gap, with a bomb going off on the opposite side of the gap. File

Bonk

Link can be up to 6 pixels from the gap if the bomb goes off during a bonk animation. File

Some more advanced applications of bomb jump can be found on Palace of Darkness, Hammeryump and Ice Palace, IPBJ.