Difference between revisions of "User:Kan/Obscure"

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* Using an entrance and the mirror portal on the same frame will crash the game. ([https://gfycat.com/SimilarTeemingJuliabutterfly gif link])
 
* Using an entrance and the mirror portal on the same frame will crash the game. ([https://gfycat.com/SimilarTeemingJuliabutterfly gif link])
 
* Uncle's sword uses the same VRAM tiles as Link's sword. ([https://gfycat.com/UnfinishedMetallicAmericanredsquirrel gif link])
 
* Uncle's sword uses the same VRAM tiles as Link's sword. ([https://gfycat.com/UnfinishedMetallicAmericanredsquirrel gif link])
 +
* Hitting a bumper while carrying a sprite will remove the sprite from Link's hands and fling it 0x100 pixels upwards. Pots will enter the "active" sprite state and can be launched when visible again.

Revision as of 11:52, 30 September 2018

  • Link will do the prayer animation in tall grass near a hole. (gif link)
  • You can create an extra door outside of Swamp Palace by using a mirror jump to swim out of the dungeon. (gif link)
  • A boomerang dash will cancel your hover and leave the boomerang floating midair until certain actions are performed. (gif link)
  • You can use items 1 frame after slashing your sword. Lamp and medallions will cancel the slash.
  • Link's glove colors aren't reloaded properly, meaning the following actions will revert Link's hands to their original color:
    • Using ether animation (medallion or tablet)
    • Getting zapped
    • Using the map
    • Becoming a bunny
  • Mapping in a room with transparency effects (such as Thieves' Town hellway) then transitioning to a room without transparency will leave Link's palette loaded into VRAM twice.
  • Leaves in the Lost Woods can be dug under without creating a hole, meaning the shovel can be used infinitely without clinking on a single spot.
  • Pressing Select makes the next chest from the chest game guaranteed to not be the heart piece.
  • Kyameron frozen will ether will be in whatever frame of animation they were at the time, even if it's a death animation frame. (gif link)
  • Throwing frozen enemies in water inside a dungeon may cause a fish skinned as meat to appear. (gif link)
  • Standing near a hole will prevent the Ganon victory cutscene from playing. Using an item during this time will give it messed up graphics. (image link)
  • You can read the Master Sword pedestal from Mire during rain state. (image link)
  • Bombs will land under stairs if Link climbs at the correct time. (gif link)
  • Using the mirror on the same frame Link begins to climb stairs will play the mirror sound but give no other effect.
  • Using an entrance and the mirror portal on the same frame will crash the game. (gif link)
  • Uncle's sword uses the same VRAM tiles as Link's sword. (gif link)
  • Hitting a bumper while carrying a sprite will remove the sprite from Link's hands and fling it 0x100 pixels upwards. Pots will enter the "active" sprite state and can be launched when visible again.