Difference between revisions of "Enemy prize packs"
From ALttP Speedrunning Wiki
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{{Prize pack header|2|50}} | {{Prize pack header|2|50}} | ||
{{Prize pack line|Blue rupee|Green rupee|Blue rupee|Red rupee|Blue rupee|Green rupee|Blue rupee|Blue rupee}} | {{Prize pack line|Blue rupee|Green rupee|Blue rupee|Red rupee|Blue rupee|Green rupee|Blue rupee|Blue rupee}} | ||
− | {{Prize pack droppers|Mini moldorm|Ropa|Pikit|Red hardhat beetle|Geldman|Popo|Red devalant|Blue devalant|Ball-and-chain guard|Rat|Buzz|Hover|Terrorpin|Blue tektite|Red tektite}} | + | {{Prize pack droppers|Octorok|Mini moldorm|Ropa|Pikit|Red hardhat beetle|Geldman|Popo|Red devalant|Blue devalant|Ball-and-chain guard|Rat|Buzz|Hover|Terrorpin|Blue tektite|Red tektite}} |
{{Prize pack header|3|50}} | {{Prize pack header|3|50}} |
Revision as of 11:12, 28 August 2018
Every enemy sprite is part of a group. Each group have their own "prize pack", meaning an ordered list of what they will drop when you kill them.
The first time an enemy in a specific group drops an item, you will always get the first item in that pack. And next time the second etc.
Each group have their own "counter", so advancing one prize pack does not affect the others.
Most enemies have 50% chance of dropping, some have 100%.