Difference between revisions of "Enemy prize packs"
From ALttP Speedrunning Wiki
Line 54: | Line 54: | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
<li><sup>'''L'''</sup> Prize pack applies to Light World</li> | <li><sup>'''L'''</sup> Prize pack applies to Light World</li> | ||
− | <li><sup>'''D'''</sup> Prize pack applies to | + | <li><sup>'''D'''</sup> Prize pack applies to Dark World</li> |
<li><sup>'''†'''</sup> Toppo only give their prize pack when talked to after destroying the grass under them</li> | <li><sup>'''†'''</sup> Toppo only give their prize pack when talked to after destroying the grass under them</li> | ||
<li><sup>'''‡'''</sup> All enemies that drop an item will use this prize pack at a drop rate of 100% if hammered while frozen</li> | <li><sup>'''‡'''</sup> All enemies that drop an item will use this prize pack at a drop rate of 100% if hammered while frozen</li> | ||
</ul> | </ul> | ||
</div> | </div> |
Revision as of 19:30, 13 October 2018
Every enemy sprite is part of a group. Each group have their own "prize pack", meaning an ordered list of what they will drop when you kill them. The first time an enemy in a specific group drops an item, you will always get the first item in that pack. And next time the second etc. Each group has its own "counter", so advancing one prize pack does not affect the others. Any enemy that is designated to drop a key will never drop an item from its prize pack, even if the key is obtained. Enemies will always drop a green rupee if killed while stunned or killed with anything but the hammer while frozen.
Prize pack 0 | |||||||
---|---|---|---|---|---|---|---|
Empty prize pack | |||||||
L | |||||||
Prize pack 1 (50% drop rate) | |||||||
Heart | Heart | Heart | Heart | Green rupee | Heart | Heart | Green rupee |
† | |||||||
Prize pack 2 (50% drop rate) | |||||||
Blue rupee | Green rupee | Blue rupee | Red rupee | Blue rupee | Green rupee | Blue rupee | Blue rupee |
Prize pack 3 (50% drop rate) ‡ | |||||||
Big magic decanter | Small magic decanter | Small magic decanter | Blue rupee | Big magic decanter | Small magic decanter | Heart | Small magic decanter |
Prize pack 4 (100% drop rate) | |||||||
1 bomb | 1 bomb | 1 bomb | 4 bombs | 1 bomb | 1 bomb | 8 bombs | 1 bomb |
L | |||||||
Prize pack 5 (50% drop rate) | |||||||
5 arrows | Heart | 5 arrows | 10 arrows | 5 arrows | Heart | 5 arrows | 10 arrows |
Prize pack 6 (50% drop rate) | |||||||
Small magic decanter | Green rupee | Heart | 5 arrows | Small magic decanter | 1 bomb | Green rupee | Heart |
Prize pack 7 (50% drop rate) | |||||||
Heart | Fairy | Big magic decanter | Red rupee | 8 bombs | Heart | Red rupee | 10 arrows |
D | D | ||||||
- L Prize pack applies to Light World
- D Prize pack applies to Dark World
- † Toppo only give their prize pack when talked to after destroying the grass under them
- ‡ All enemies that drop an item will use this prize pack at a drop rate of 100% if hammered while frozen