Module:Sprite Damage/weapon table

From ALttP Speedrunning Wiki
< Module:Sprite Damage
Revision as of 13:02, 14 December 2018 by Kan (talk | contribs) (Created page with "local weapons = { ['boomerang'] = { [00] = 0x00, [01] = 0x01, [02] = 0x20, [03] = 0xFF, [04] = 0xFC, [05] = 0xFB, [06] = 0x00, [07] = 0x00 }, ['sword1'] = {...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
local weapons = {
	['boomerang'] = {
		[00] = 0x00,
		[01] = 0x01,
		[02] = 0x20,
		[03] = 0xFF,
		[04] = 0xFC,
		[05] = 0xFB,
		[06] = 0x00,
		[07] = 0x00
	},
	['sword1'] = {
		[00] = 0x00,
		[01] = 0x02,
		[02] = 0x40,
		[03] = 0x04,
		[04] = 0x00,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['sword 2'] = {
		[00] = 0x00,
		[01] = 0x04,
		[02] = 0x40,
		[03] = 0x02,
		[04] = 0x03,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['sword 3'] = {
		[00] = 0x00,
		[01] = 0x08,
		[02] = 0x40,
		[03] = 0x04,
		[04] = 0x00,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['sword 4'] = {
		[00] = 0x00,
		[01] = 0x10,
		[02] = 0x40,
		[03] = 0x08,
		[04] = 0x00,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['sword 5'] = {
		[00] = 0x00,
		[01] = 0x10,
		[02] = 0x40,
		[03] = 0x08,
		[04] = 0x00,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['arrow'] = {
		[00] = 0x00,
		[01] = 0x04,
		[02] = 0x40,
		[03] = 0x10,
		[04] = 0x00,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['hookshot'] = {
		[00] = 0x00,
		[01] = 0xFF,
		[02] = 0x40,
		[03] = 0xFF,
		[04] = 0xFC,
		[05] = 0xFB,
		[06] = 0x00,
		[07] = 0x00
	},
	['bomb'] = {
		[00] = 0x00,
		[01] = 0x04,
		[02] = 0x40,
		[03] = 0xFF,
		[04] = 0xFC,
		[05] = 0xFB,
		[06] = 0x20,
		[07] = 0x00
	},
	['silver'] = {
		[00] = 0x00,
		[01] = 0x64,
		[02] = 0x18,
		[03] = 0x64,
		[04] = 0x00,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['powder'] = {
		[00] = 0x00,
		[01] = 0xF9,
		[02] = 0xFA,
		[03] = 0xFF,
		[04] = 0x64,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['fire rod'] = {
		[00] = 0x00,
		[01] = 0x08,
		[02] = 0x40,
		[03] = 0xFD,
		[04] = 0x04,
		[05] = 0x10,
		[06] = 0x00,
		[07] = 0x00
	},
	['ice rod'] = {
		[00] = 0x00,
		[01] = 0x08,
		[02] = 0x40,
		[03] = 0xFE,
		[04] = 0x04,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['bombos'] = {
		[00] = 0x00,
		[01] = 0x10,
		[02] = 0x40,
		[03] = 0xFD,
		[04] = 0x00,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['ether'] = {
		[00] = 0x00,
		[01] = 0xFE,
		[02] = 0x40,
		[03] = 0x10,
		[04] = 0x00,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0x00
	},
	['quake'] = {
		[00] = 0x00,
		[01] = 0x20,
		[02] = 0x40,
		[03] = 0xFF,
		[04] = 0x00,
		[05] = 0x00,
		[06] = 0x00,
		[07] = 0xFA
	},
}

return weapons