Comparison of systems

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Revision as of 11:51, 19 May 2019 by Kan (talk | contribs) (Created page with "{| class="wikitable right-3 right-1" ! System ! FPS ! FPH diff <sup>'''†'''</sup> |- | SNES | {{SNES fps}} || {{FPS diff}} |- | Super NT (Zero Delay) | 60.0000 || {{FPS diff...")
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System FPS FPH diff
SNES 60.0988 ± 0s00f
Super NT (Zero Delay) 60.0000 − 5s55f
Super NT (Single Buffer) 60.0988 ± 0s00f
SNESClassic
Emulator
Notes
Time lost per hour versus Super Nintendo (fps: 60.0988) assuming invariable frequency