Buzzblob
From ALttP Speedrunning Wiki
HP | 3 | ||||
---|---|---|---|---|---|
![]() | 4 | ![]() | 100 | ![]() | Fairy |
![]() | 2 | ![]() | 2 | ![]() | 2 |
![]() | 4 | ![]() | Burn | ![]() | Freeze |
![]() | 8 | ![]() | 8 | ![]() | 4 |
![]() | 16 | ![]() | Long stun | ![]() | Long stun |
![]() | Burn | ![]() | Freeze | ![]() | Long stun |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Buzzblobs are dancing green pickles.
AI Routine
- Check if currently going bzzzzzz
- If busy with bzzzzzz, dance around based on a personal frame rule; return to step 1 until bzzzzzz is done
- When not buzzing, move around randomly
Frames X Y % 48 3 0 12.5% 48 -3 0 12.5% 48 2 2 12.5% 48 -2 2 12.5% 48 2 -2 12.5% 48 -2 -2 12.5% 64 0 0 25.0%