Module:SNES button
From ALttP Speedrunning Wiki
Documentation for this module may be created at button/doc&action=edit&redlink=1 Module:SNES button/doc
local p = {} function p.main(frame) local args = frame:getParent().args args[1] = args[1] or 'A' return p._main(args) end function p._main(args) local ret = mw.html.create('span') :addClass('snes-button-wrapper') for _, v in ipairs(args) do local b = mw.text.trim(v:lower()) if b:find('[+;,()/]') then symbol(ret, b) elseif b:find('[<>^vd]') then dpad(ret, b) else button(ret, b) end end ret:done() return tostring(ret) end function symbol(parent, arg) local arg2 = mw.text.split(arg, '') local ret = parent:tag('span') ret:addClass('snes-button-delimiter') :wikitext(arg2[1]) :done() end function dpad(parent, arg) local ret = parent:tag('span') ret:addClass('snes-button-dpad') :tag('span') :addClass('snes-button-dpad-vert') :done() :tag('span') :addClass('snes-button-dpad-horz') :done() :tag('span') :addClass('snes-button-dpad-mid') :done() :tag('span') :addClass('snes-button-dpad-templatearg') :wikitext(arg) :done() :done() if arg:find('%^') then ret:addClass('snes-button-dpad-up') end if arg:find('>') then ret:addClass('snes-button-dpad-right') end if arg:find('v') then ret:addClass('snes-button-dpad-down') end if arg:find('<') then ret:addClass('snes-button-dpad-left') end end function button(parent, arg) local buttonClass local arg2 = mw.text.split(arg, '') arg2[1] = arg2[1]:upper() arg2 = table.concat(arg2) local exactClass = 'snes-button-' .. arg2 if arg == 'a' or arg == 'b' or arg == 'x' or arg == 'y' then buttonClass = 'snes-button-face' elseif arg == 'l' or arg == 'r' then buttonClass = 'snes-button-bumper' elseif arg == 'start' or arg == 'select' then buttonClass = 'snes-button-mid' end local ret = parent:tag('span') ret:addClass(buttonClass) :addClass(exactClass) :wikitext(arg2) :done() end return p