Difference between revisions of "Bomb Clips"

From ALttP Speedrunning Wiki
Jump to: navigation, search
(Created page with "thumb You can clip through a diagonal slope (both indoors and outdoors) if you're dashing along a slope and get damaged from a perfectly perpend...")
 
Line 1: Line 1:
 
[[File:Bombclip example.gif|thumb]]
 
[[File:Bombclip example.gif|thumb]]
  
You can clip through a diagonal slope (both indoors and outdoors) if you're dashing along a slope and get damaged from a perfectly perpendicular damage source. This boosts Link into the wall, while completely avoiding collision detection.
+
[[File:Corner clipping.png|thumb|You are only clipping through the light gray areas on this picture]]
 +
 
 +
You can clip through a diagonal slope (both indoors and outdoors) by taking damage, and be damage boosted into the wall.
 +
 
 +
The exact requirements is:
 +
 
 +
* Link needs to be ''dashing'' on a ''slope''.
 +
* The damage source needs to be exactly perpendicular to the direction Link is facing, such that the damage boost happens in a cardinal direction into the wall.
 +
* Link can only clip through walls with slope properties using this.
  
[[File:Corner clipping.png|thumb|You are only clipping through the light gray areas on this picture]]
+
The general RTA technique:
 +
 
 +
# Put down bomb at a specific coordinate
 +
# Put Link on a specific row/column of coordinates
 +
# Wait for the bomb to start blinking
 +
# Start your dash into the slope
 +
# Dash ''into the bomb explosion''
  
The only types of walls that you can clip through with this is the diagonal walls. See the light gray areas in.
+
That last part is the essential part of making this consistent RTA. You don't have to be below the bomb explosion ''as it explodes''. Instead you let it explode, and then dash ''into the explosion''.

Revision as of 11:40, 17 January 2018

Bombclip example.gif
You are only clipping through the light gray areas on this picture

You can clip through a diagonal slope (both indoors and outdoors) by taking damage, and be damage boosted into the wall.

The exact requirements is:

  • Link needs to be dashing on a slope.
  • The damage source needs to be exactly perpendicular to the direction Link is facing, such that the damage boost happens in a cardinal direction into the wall.
  • Link can only clip through walls with slope properties using this.

The general RTA technique:

  1. Put down bomb at a specific coordinate
  2. Put Link on a specific row/column of coordinates
  3. Wait for the bomb to start blinking
  4. Start your dash into the slope
  5. Dash into the bomb explosion

That last part is the essential part of making this consistent RTA. You don't have to be below the bomb explosion as it explodes. Instead you let it explode, and then dash into the explosion.