Difference between revisions of "Death Mountain Ascent"

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(Clipping through diag)
(Starting point and teleport)
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=== Starting point and teleport ===
 
=== Starting point and teleport ===
  
There is multiple starting point in each edge that will work. I don't know the rule for it (need to fix that)
+
There are multiple starting points in each edge that will work.
  
Here two starting point that work.
+
Here are two starting point that work.
  
 
[[File:DMA start1.png]] [[File:DMA start2.png]]
 
[[File:DMA start1.png]] [[File:DMA start2.png]]
  
 
You can see a "hole" in the grass under Link's shadow for the first one.
 
You can see a "hole" in the grass under Link's shadow for the first one.
 
  
 
Then you must do 8 > + A input, you can count or just use visual cue for stopping that
 
Then you must do 8 > + A input, you can count or just use visual cue for stopping that
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Here you can see for example only 1 pixel of link's feet shadow that go out.
 
Here you can see for example only 1 pixel of link's feet shadow that go out.
  
 
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When you reach that, release B then hold >v.
When you reach that, release B then hold >v. You will be teleported at the bottom of what you see.
 
 
 
 
 
  
 
=== Entering the cave ===
 
=== Entering the cave ===

Revision as of 22:52, 26 August 2017

Death Mountain Ascent (commonly shortened to DMA) is a way to enter Death Mountain using Out of Bounds. This allows you to skip the Power Gloves, which you'd ordinarily need to access the cave to take you up Death Mountain.


Wall Clipping with Boots

It's possible to enter Death Mountain by using the boots to clip into a diagonal wall on the overworld and then activating an upwards teleport to place Link on a different screen. From here you can transition right to Death Mountain.

Clipping through Slope

There are multiple ways to clip through diagonal edge, the easiest way is to press < or > and press A at the same time while holding the sword up.

Starting point and teleport

There are multiple starting points in each edge that will work.

Here are two starting point that work.

DMA start1.png DMA start2.png

You can see a "hole" in the grass under Link's shadow for the first one.

Then you must do 8 > + A input, you can count or just use visual cue for stopping that


DMA stop1.png DMA stop2.png

Here you can see for example only 1 pixel of link's feet shadow that go out.

When you reach that, release B then hold >v.

Entering the cave

Move up and right a bit, then enter the right screen.


You are at the bottom on death montain, but you will not see the map properly

DMA DMscreen.png

Don't try to enter the cave immedialty, the game will have trouble making the black hole closing transition, at best it will take forever, or just crash.

You need to make the camera scroll up (move up and down), you will start seeing the squirel and boulders but not the entrance. You can try to enter the cave now, It should be fine.

DMA CaveEntrance.png

SMV and video

You can find a SMV here : Easy DMA.smv