Difference between revisions of "Theory run"

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(Created page with "A '''theory run''' is a segmented run using either video-editing tools or emulator rerecord tools to create the appearance of an unsegmented run for the purposes of showcasing...")
 
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; No Major Glitches
 
; No Major Glitches
 
* {{VOD|God TAS 5|v=44070881}} by Jadin
 
* {{VOD|God TAS 5|v=44070881}} by Jadin
 
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* {{Youtube|Stupid/Swag TAS|v=SN9GqbyNAhg}} by Skarsnikum
 
; Swordless
 
; Swordless
 
* {{Youtube|Swordless Route #3|v=R4-X0h_txaM}} by Blank_42
 
* {{Youtube|Swordless Route #3|v=R4-X0h_txaM}} by Blank_42

Revision as of 13:30, 25 November 2018

A theory run is a segmented run using either video-editing tools or emulator rerecord tools to create the appearance of an unsegmented run for the purposes of showcasing a level of gameplay that is difficult to achieve in real time or a new route idea without any mistakes. A theory splice is a run spliced together of best segments to showcase the pinnacle of a player's real-time capabilities. A theory TAS or low optimized tool-assisted demonstration (LOTAD) is an emulator input file that goes through a route without mistakes. The term "theory TAS" is also used to refer to splices. The main difference, besides method of creation, is that a theory splice generally goes for optimal execution, to the best of the creator's abilities, whereas a TAS is focused on straightforward performance of the route, as a demonstration.

Splices

No Major Glitches
All Dungeons
Any% No EG/DG/WW

TAS

No Major Glitches
Swordless
Parallel Worlds