Difference between revisions of "Buzzblob"

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{{Infobox Enemy
 
{{Infobox Enemy
 
| name = Buzzblob
 
| name = Buzzblob
| id = 0x6D
+
| id = 0x0D
 
| image = Buzzblob.png
 
| image = Buzzblob.png
 
}}
 
}}

Latest revision as of 15:02, 6 June 2019

Buzzblob
Buzzblob.png
HP3
Icon Bow.png4Icon Silver Bow.png100Icon Powder.pngFairy
Icon L1 Sword.png2Icon Cane of Somaria.png2Icon Cane of Byrna.png2
Icon L2 Sword.png4Icon Fire Rod.pngBurnIcon Ice Rod.pngFreeze
Icon L3 Sword.png8Icon Hammer.png8Icon Bombs.png4
Icon L4 Sword.png16Icon Boomerang.pngLong stunIcon Hookshot.pngLong stun
Icon Bombos.pngBurnIcon Ether.pngFreezeIcon Quake.pngLong stun
Icon Green Mail.png
Hit-4.png
Icon Blue Mail.png
Hit-4.png
Icon Red Mail.png
Hit-4.png

Buzzblobs are dancing green pickles.

AI Routine

  1. Check if currently going bzzzzzz
    • If busy with bzzzzzz, dance around based on a personal frame rule; return to step 1 until bzzzzzz is done
  2. When not buzzing, move around randomly
Frames X Y  %
48 3 0 12.5%
48 -3 0 12.5%
48 2 2 12.5%
48 -2 2 12.5%
48 2 -2 12.5%
48 -2 -2 12.5%
64 0 0 25.0%