Difference between revisions of "Any%"
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The optimal route for this category is as follows, from Xelna's notes: | The optimal route for this category is as follows, from Xelna's notes: | ||
− | == | + | ==1st part: The clip North-East of Link's house== |
− | 1st part: The clip North-East of Link's house | + | |
− | |||
Position yourself at the corner north east of Link's house. | Position yourself at the corner north east of Link's house. | ||
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− | == | + | ==2nd part: After the screen transition== |
− | 2nd part: After the screen transition | ||
− | |||
<v for 1 frame | <v for 1 frame | ||
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− | == | + | ==3rd part: Exploration Glitch from inside the cave== |
− | 3rd part: Exploration Glitch from inside the cave | ||
− | |||
Hold <v into the corner to position Link | Hold <v into the corner to position Link | ||
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− | |||
The End | The End | ||
− | |||
{{ List_of_categories }} | {{ List_of_categories }} |
Revision as of 17:36, 28 January 2020
Leaderboards | SRC |
---|---|
World Record | n/a until fixed |
Rules | |
Splits | [[:File:|LiveSplit file]] |
Placeholder text ..
Contents
Main Route
The optimal route for this category is as follows, from Xelna's notes:
1st part: The clip North-East of Link's house
Position yourself at the corner north east of Link's house.
THEN...
^> + v> (x4) All for 1 frame
THEN...
^> for 2-5 frames
FOLLOWED BY...
v> for 1 frame (no more)
THEN...
Go slightly ^ and start walking <
Link will jump off a ledge...
Keep walking < like in the video
2nd part: After the screen transition
<v for 1 frame
THEN...
Hold ^ until Link jumps in the water
Wait until he respawns then go < a little
THEN...
Walk ^ and slightly <
When Link gets covered by the trees, start walking v
Enter the cave
Make sure you scroll the screen down enough to avoid a painfully slow cave transition
3rd part: Exploration Glitch from inside the cave
Hold <v into the corner to position Link
ONCE INTO POSITION...
<^ + v (x6)
THEN...
Hold < until Link can't move any further
THEN...
<^ until Link is lined up with the 2nd little bump sticking out of the diagonal wall
FROM THERE...
Hold <v into Exploration Glitch
Keep <v held down all the way until the Hyrule Castle music starts playing
THEN...
Hold < until the Ganon music starts playing
THEN...
Hold ^ all the way to the Triforce room
The End