User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 18:04, 4 January 2017 (diff | hist) . . (0) . . N File:DMA start1.png (current)
- 18:04, 4 January 2017 (diff | hist) . . (0) . . N File:DMA start2.png (current)
- 18:03, 4 January 2017 (diff | hist) . . (+2,217) . . N Death Mountain Ascent (Created page with "Death Montain Ascend is a way to enter death montain using out of bounds trick. the main purpose is to be able to skip the gloves that offer the normal way to enter this area....")
- 18:03, 4 January 2017 (diff | hist) . . (+2,685) . . N Death Mountain Descent (Created page with "Death mountain descent is an OoB trick that allow to leave death mountain to reach the area bellow. Generally it is used to leave the Dark World part of Death Mountain because...")
- 18:02, 4 January 2017 (diff | hist) . . (+221) . . Clipping
- 18:01, 4 January 2017 (diff | hist) . . (+347) . . N Clipping (Created page with "Clipping is going out of the bounds of the screen. This can be done in multiple ways: === Indoors Clipping === {{#ev:youtube|7Ko4D-IhrVY|560}} === Outdoors Clipping === {{...")
- 17:49, 4 January 2017 (diff | hist) . . (+1) . . Out of Bounds
- 17:47, 4 January 2017 (diff | hist) . . (0) . . N File:Flute QW right bad.png (current)
- 17:47, 4 January 2017 (diff | hist) . . (0) . . N File:Flute QW right good.png (current)
- 17:47, 4 January 2017 (diff | hist) . . (0) . . N File:Flute QW left bad.png (current)
- 17:47, 4 January 2017 (diff | hist) . . (0) . . N File:Flute QW left good.png (current)
- 17:46, 4 January 2017 (diff | hist) . . (+2,323) . . N Quick Warps (Created page with "Quick warping is a way to shorten the animation on the warps between the Light and Dark Worlds. Each one saves 34 frames, but that adds up to about 12 and half seconds over a...")
- 17:42, 4 January 2017 (diff | hist) . . (+1) . . Keydash
- 17:42, 4 January 2017 (diff | hist) . . (0) . . N File:Keydashexplanation.png (current)
- 17:42, 4 January 2017 (diff | hist) . . (+1,717) . . N Keydash (Created page with "You can dash through locked doors if you have the key for it and the correct positioning. To understand how this works, remember Link moves at 4 pixels per frame while dashing...")
- 17:41, 4 January 2017 (diff | hist) . . (+442) . . N Ice Palace Sprite Misplacement (Created page with "This happens in the 2nd room, when you enter the down stairwell on the same frame as when the door to the right opens (when you kill all the enemies in the room). The best wa...")
- 17:41, 4 January 2017 (diff | hist) . . (+296) . . N Ganon's Tower Sprite Despawn (Created page with "This happens when you enter the stairwell with the wall lasers on the same frame as the door from the previous torch room closes. There will be no sprites on the next floor,...")
- 17:40, 4 January 2017 (diff | hist) . . (+15) . . Tech
- 17:40, 4 January 2017 (diff | hist) . . (+986) . . N Stairwell Glitch (Created page with "This is a strange glitch that forces you back down the stairwell, depending upon a number of circumstances. == Palace of Darkness Stairwell == The glitch can happen when y...")
- 17:39, 4 January 2017 (diff | hist) . . (-1) . . Tech
- 17:39, 4 January 2017 (diff | hist) . . (+127) . . Tech
- 17:36, 4 January 2017 (diff | hist) . . (+160) . . N Mirror Block Erase (Created page with "The Mirror Block Erase glitch is exclusive to the JP 1.0 version. It works by using the mirror while pushing a block. This only works indoors in non-dungeons.")
- 17:36, 4 January 2017 (diff | hist) . . (+1,934) . . N Hovering (Created page with "It is possible to hover over gaps with the Pegasus Boots. To do this, you must hold the A button, release it for only one frame, and then repress the A button on the next fra...")
- 17:36, 4 January 2017 (diff | hist) . . (-247) . . Superspeed
- 17:34, 4 January 2017 (diff | hist) . . (+1) . . Superspeed
- 17:34, 4 January 2017 (diff | hist) . . (-4) . . Superspeed
- 17:34, 4 January 2017 (diff | hist) . . (+713) . . N Superspeed (Created page with "'''Superspeed''' is a very helpful glitch, that allows link to run very fast whenever there is a climbable stairway/ladder around. In this state, Link can use items, howev...")
- 17:33, 4 January 2017 (diff | hist) . . (+2) . . Tech
- 17:33, 4 January 2017 (diff | hist) . . (+994) . . N Spindash (Created page with "Spin dash is a weird glitch in the 1.0 Japanese version that has a couple of different effects. It's mainly use to get Superspeed, but it can also be used in some Out of...")
- 17:32, 4 January 2017 (diff | hist) . . (0) . . Itemdash
- 17:29, 4 January 2017 (diff | hist) . . (-2) . . Tech
- 17:27, 4 January 2017 (diff | hist) . . (0) . . N File:Superspeed demonstration.gif
- 17:27, 4 January 2017 (diff | hist) . . (0) . . Tech
- 17:26, 4 January 2017 (diff | hist) . . (0) . . N File:Hammerdash.png (current)
- 17:26, 4 January 2017 (diff | hist) . . (0) . . N File:Netdash.png (current)
- 17:25, 4 January 2017 (diff | hist) . . (+1,159) . . N Itemdash (Created page with "The Item Dash is one of the most fun movement tricks that you can perform in the game. '''It only work with the 1.0 version of the game''' To do a item dash, you have to pre...")
- 17:24, 4 January 2017 (diff | hist) . . (-1) . . Tech
- 17:24, 4 January 2017 (diff | hist) . . (+9) . . Tech
- 17:23, 4 January 2017 (diff | hist) . . (-36) . . Tech
- 17:23, 4 January 2017 (diff | hist) . . (+10) . . Tech
- 17:22, 4 January 2017 (diff | hist) . . (0) . . Exploration Glitch
- 17:22, 4 January 2017 (diff | hist) . . (0) . . Tech
- 17:22, 4 January 2017 (diff | hist) . . (+150) . . Exploration Glitch
- 17:21, 4 January 2017 (diff | hist) . . (+51) . . Tech
- 17:20, 4 January 2017 (diff | hist) . . (+1) . . Categories
- 17:19, 4 January 2017 (diff | hist) . . (+4) . . Categories
- 17:18, 4 January 2017 (diff | hist) . . (+216) . . N Out of Bounds (Created page with "Out of bounds glitches are done by clipping through walls. There are a variety of ways to clip, including the Spindash glitch state, pause buffering, and dash buffering....")
- 17:17, 4 January 2017 (diff | hist) . . (-13) . . Yuzuhara's Bottle Adventure
- 17:16, 4 January 2017 (diff | hist) . . (+2,658) . . N Yuzuhara's Bottle Adventure (Created page with " '''Found by Yuzuhara, probably April 10 2014.''' This glitch work by corrupting the memory of the game, his first usage was to emulate the flute but you can do some other th...")
- 17:15, 4 January 2017 (diff | hist) . . (+1) . . JP 1.0
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)