Difference between revisions of "Agahnim"
From ALttP Speedrunning Wiki
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The cycle then repeats. | The cycle then repeats. | ||
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+ | Each of these phases takes 6s. So any blue ball is a time loss of around 6s, and any extra lightning attack is also a time loss of around 6s. | ||
+ | |||
+ | You can use the following formula to calculate your timeloss: (*number_of_blue_balls* + FLOOR((*number_of_blue_balls* - 3) / 4 + 1)) * 6 | ||
= Strategy = | = Strategy = |
Revision as of 10:35, 22 August 2017
Lua error in Module:Infobox_Boss at line 25: attempt to index field 'id' (a nil value).
Phases
Agahnim has three attacks and he follows a specific pattern for using them:
- Energy ball attack
- 50% chance energy ball attack, 50% blue ball attack
- 50% chance energy ball attack, 50% blue ball attack
- 50% chance energy ball attack, 50% blue ball attack
- Lightning attack
The cycle then repeats.
Each of these phases takes 6s. So any blue ball is a time loss of around 6s, and any extra lightning attack is also a time loss of around 6s.
You can use the following formula to calculate your timeloss: (*number_of_blue_balls* + FLOOR((*number_of_blue_balls* - 3) / 4 + 1)) * 6
Strategy
- Stand to the left or right of him and use spin attacks to deflect his energy balls back at him. Straightforward fight.
- Blue balls are unable to be reflected back at him. You have to wait for the required number of energy ball hits (6) to end the fight. This is random and unable to be manipulated in real time speedruns.
- By standing outside of Agahnim, you can recoil him towards the center of the room after deflecting his energy ball attacks. This reduces the average length of his warps, which saves some time.
External resources
- Andy's NMG Tutorial
- Runnerwatcher's NMG Tutorial
- Screevo does it. 15bb in a run.