Tiny Moth Dik
Elements of the fight
1. Moves around the screen in a random direction. If she hits a wall before stopping, she will pick a new random direction.
2. After moving around for about 80 frames, she stops and shoots out onion rings. Then she goes back to moving around randomly again.
If you hit her, she will go straight back to the first phase, possibly skipping the onion ring attack.
The conveyors moves in random directions. There is no way to manipulate the direction or for how long it will move before it switches to a new one.
The spikes will randomly cut lose from the wall, and move to the opposite side of the wall. It stays there for a second before moving back again.
If you slash your sword into Mothula, and she is pushed back into a spike, the spike damage will override the sword damage. Since spikes does not damage Mothula at all, she ends up not getting hurt. This makes the fight ten times as difficult .
Josh's Mothula Tutorial is excellent. You should watch it.
- You can start the fight by hitting Mothula twice every time. This can be done by either dashing into the block on top of the screen right as she's getting vulnerable, or by doing a prolonged Pokedash.
- Since Link lands in the same place every time, and the conveyors can only go in one of four different directions, it's possible to find visual and movement cues to get the double hit no matter what. This takes a lot of practice.
- You can hit her into a block tile to damage her.
- As long as the conveyors aren't going downwards, you can usually get off a Pokedash when she's camping near the spikes at the top. This is a fairly advanced strategy to go for and requires a lot of practice.
- When Mothula is in the middle on the left or right side, try to get below her and slash her upwards. If you slash her from a diagonal in this situation, she might bounce into the spikes, but being below her in the middle should work.
- The best way to deal with the moving spikes is to practice the double hit, and pokedash.. The faster you kill her, the less of a problem they will be.
- There is a lot of pattern recognition to this fight. You will have to do the fight hundreds of times in practice to get a feel for what works and what doesn't work. Good luck!