Ganon

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You're going to have to practice this... a lot.

Phases

4 Phases

  1. Trident Phase: Throws his trident and teleports across the room where he will catch it and prepare to throw again. Repeats until his HP reaches 208
  2. Firebats Phase: Spins trident around, summoning a ring of firebats. The firebat ring will expand and then contract back to its original size before the firebats fully form and fly after Link. After this, Ganon will warp across the room and start to summon a new ring. This repeats until his HP drops to 160
  3. Teleport Phase: Teleports around the room, sometimes attempting a spiral fire attack and other times just warping away again (assumed 50/50 probability between the two). You can only hit him when he tries to do his attack, and ideally you do so before the attack starts. His HP is locked in this phase but each time you hit him, he will stomp the ground and remove one of the rows of floor tiles bordering the room. After he stomps the ground for the 4th time, triggering the collapse of the tiles on the left edge of the room, this phase is over and phase 4 will begin.
  4. Final Phase: Ganon will either remain where he is after his 4th stomp from the 3rd phase or teleport to a different location on the same side of the room and will shoot a single firebat at Link. He will then go into a cycle of warping across the room, shooting a single firebat in Link's direction, and then warping across the room again. The torches go out in the room shortly after the last floor tile has fallen, but using a small glitch, you can keep the right torch lit (see: Strategy). Both torches need to be lit for Ganon to be vulnerable to your attacks. He has 96 HP during this phase.

Strategy

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External resources