Difference between revisions of "Armos Knights"
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{{Boss | {{Boss | ||
− | |name=Armos Knights | + | | name = Armos Knights |
− | | | + | | id = 53 |
− | |location=Eastern Palace | + | | image = Armos_Knights.png |
− | |next_boss=Lanmolas | + | | location = [[Eastern Palace]] |
+ | | next_boss = [[Lanmolas]] | ||
}} | }} | ||
− | |||
Armos is the first boss you will kill in [[Categories#No Major Glitches|NMG categories]]. | Armos is the first boss you will kill in [[Categories#No Major Glitches|NMG categories]]. | ||
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Each armos takes 3 arrows to be killed, both normal ones and the final red one. | Each armos takes 3 arrows to be killed, both normal ones and the final red one. | ||
− | = Phases = | + | == Phases == |
''' Initial phase ''' | ''' Initial phase ''' | ||
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Get's HP back pretty soon. How to deal with when you have no arrows left bla. | Get's HP back pretty soon. How to deal with when you have no arrows left bla. | ||
− | = Strategy = | + | == Strategy == |
=== Bottom Right === | === Bottom Right === | ||
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Placeholder text.. | Placeholder text.. | ||
− | = External resources = | + | ==External resources== |
+ | |||
+ | * {{Youtube|Andy's NMG Tutorial|v=CYF5JuhWYLE|t=40m54s}} | ||
+ | * {{VOD|Runnerwatcher's NMG Tutorial|v=41763607|t=01h13m10s}} | ||
− | + | {{List of bosses}} |
Latest revision as of 12:00, 6 June 2019
Location | Eastern Palace | ||||
---|---|---|---|---|---|
HP | 48 | 16 | 100 | ||
4 | 4 | 4 | |||
2 | 8 | 8 | |||
4 | 4 | 4 | |||
8 | 1 | - | |||
- | - | - | |||
Lanmolas |
Armos is the first boss you will kill in NMG categories.
It's one of the few boss where there is no RNG involved in the fight. Once you learn how to kill them, it should be the same every time.
The main principle is to try to kill the last two very closely, to avoid the second phase of the fight when the last Armos Knight turns red, which resets its HP.
Each armos takes 3 arrows to be killed, both normal ones and the final red one.
Contents
Phases
Initial phase
Initially stands still. Gives you time to walk to your starting position.
Rotating phase
Does not start untill all armos are in their initial arc position.
Moves clockwise for some seconds.
Contract/expand phase
Contracts and expands once each.
Row phase
Blabla.
Red armos phase
Get's HP back pretty soon. How to deal with when you have no arrows left bla.
Strategy
Bottom Right
Placeholder text..
Old Middle
Placeholder text..
Top Right
Placeholder text..
Modern Middle
Placeholder text..