Difference between revisions of "Reverse Boss Order"
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− | Additional | + | Additional rules apply: |
* Zelda has to be rescued | * Zelda has to be rescued | ||
* The run ends with entering the Triforce Room | * The run ends with entering the Triforce Room | ||
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* Arm [[Exploration Glitch|EG]] while in EG ( Stairclip or Midair S&Q, then fall in pit below east wing entrance ) | * Arm [[Exploration Glitch|EG]] while in EG ( Stairclip or Midair S&Q, then fall in pit below east wing entrance ) | ||
* Enter B2 stairs from the rear to preserve EG | * Enter B2 stairs from the rear to preserve EG | ||
− | * Dodge the Green Guard and Kill Ball'n'Chain guard for the Big Key ( You can kill the Green Guard for safety, than S&Q after rescuing Zelda to re spawn the Ball'N'Chain Guard ) | + | * Dodge the Green Guard and Kill Ball'n'Chain guard for the Big Key ( You can kill the Green Guard for safety, than S&Q after rescuing Zelda to re-spawn the Ball'N'Chain Guard ) |
− | * Get the Lamp and rescue you Zelda and get hit inside | + | * Get the Lamp and rescue you Zelda and get hit inside Zelda's cell to get back into EG |
* Take the left route to dodge dark rooms to Sanctuary | * Take the left route to dodge dark rooms to Sanctuary | ||
* Drop off Zelda and exit north while still in EG | * Drop off Zelda and exit north while still in EG | ||
− | * Hold north until after Lumberjack, then hold up+right toward Misery Mire Big Chest ( Jump out of EG west of the Big Chest Room ) | + | * Hold north until after Lumberjack, then hold up + right toward the Misery Mire Big Chest ( Jump out of EG west of the Big Chest Room ) |
* Get the Cane of Somaria, go West and do a Midair S&Q | * Get the Cane of Somaria, go West and do a Midair S&Q | ||
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== Before Thieves Town == | == Before Thieves Town == | ||
− | * | + | * Re-spawn at the Sanctuary and grab the Sanctuary Heart |
− | * Go to the Kakariko Well, grab the 3 | + | * Go to the Kakariko Well, grab the 3 Bomb Chest ( The one close to you after falling down ), bomb into EG and head left past Hookshot Cave |
− | * Use a visual | + | * Use a visual cue to keep link at the top of the screen |
− | * Transition into Mothula | + | * Transition into the Mothula supertile and hold down during transition to get kicked into the Palace of Darkness Dark Maze |
* Get a small magic drop from the 4 Kodongos ( 1/16 chance to not get a drop = RIP Run ) | * Get a small magic drop from the 4 Kodongos ( 1/16 chance to not get a drop = RIP Run ) | ||
* Get the Hammer and backtrack through the Dark Maze and across the Hammeryump bridge ( You can grab the Bomb Chest top-left in the Dark Maze for safety ) | * Get the Hammer and backtrack through the Dark Maze and across the Hammeryump bridge ( You can grab the Bomb Chest top-left in the Dark Maze for safety ) | ||
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* Rail clip into EG and jump to the Big Key | * Rail clip into EG and jump to the Big Key | ||
− | * Continue towards Thieves Town to bomb the floor above Blind, get the Maiden and get Titan's Mitt ( Collect a Bomb and 2 small magic drops after going upstairs, located close to the switch ) | + | * Continue towards Thieves Town to bomb the floor above Blind, get the Maiden and get the Titan's Mitt ( Collect a Bomb and 2 small magic drops after going upstairs, located close to the switch ) |
− | * Kill the enemies with the Hammer to get a chance for | + | * Kill the enemies with the Hammer to get a chance for Small Magic |
* Get back to the Prison Room and execute a door Juke with the Cane of Somaria | * Get back to the Prison Room and execute a door Juke with the Cane of Somaria | ||
* Scroll the screen to the left by moving to the right and back again to the left | * Scroll the screen to the left by moving to the right and back again to the left | ||
− | * Door Juke the door to the | + | * Door Juke the door to the north and head back to the east exit ( There are pits which you can not see, pay attention while walking ) |
− | * Exit to the east and hold up+left to enter the stairs to get up to the Big Chest with the Hookshot ( Item is not visible ) | + | * Exit to the east and hold up + left to enter the stairs to get up to the Big Chest with the Hookshot ( Item is not visible ) |
* Exit east twice from the Big Chest, hold left to jump down from a ledge, than head to the north twice | * Exit east twice from the Big Chest, hold left to jump down from a ledge, than head to the north twice | ||
* Use the Hookshot to get to the Big Chest with the Moonpearl and open it ( Item is not visible ) | * Use the Hookshot to get to the Big Chest with the Moonpearl and open it ( Item is not visible ) | ||
− | * Mirror back to the entrance of Thieves Town and bring the Maiden to | + | * Mirror back to the entrance of Thieves Town and bring the Maiden to Blind's room |
− | * After the fight starts ( Boss | + | * After the fight starts ( Boss music starts ), Mirror back to the entrance and leave Thieves Town |
== Item Collection == | == Item Collection == | ||
− | * Mirror once to get back to the real Dark World and get the 300 | + | * Mirror once to get back to the real Dark World and get the 300 rupee chest located east from Thieves Town |
− | * Head south from Thieves Town to get the Shovel, | + | * Head south from Thieves Town to get the Shovel, mirror to the Light World, get the Flute and go back to the Dark World |
* Grab the Smithy Frog and do the quest to get the Tempered Sword and stay in the Light World | * Grab the Smithy Frog and do the quest to get the Tempered Sword and stay in the Light World | ||
− | * Grab the Tavern Bottle, the Bug Net, activate the Flute, grab the Merchant Bottle and head to the Lost Forest to use the | + | * Grab the Tavern Bottle, the Bug Net, activate the Flute, grab the Merchant Bottle and head to the Lost Forest to use the Teleporter to get to the Skull Wood |
* Head north and fall down into the first pit located in Skull Wood | * Head north and fall down into the first pit located in Skull Wood | ||
− | * Lift the pot to the right to get 1 | + | * Lift the pot to the right to get 1 Small Magic and leave the room to the east |
− | * Go north, lift the pot for another | + | * Go north, lift the pot for another Small Magic and Door Juke the exit to the north with the Cane of Somaria |
* Open the chest in the middle of the room and get the Big Key for Skull Woods | * Open the chest in the middle of the room and get the Big Key for Skull Woods | ||
* Leave the room to the east and use a Bombjump to open the Big Chest for the Firerod | * Leave the room to the east and use a Bombjump to open the Big Chest for the Firerod | ||
* S&Q to Link's House and use the Flute to fly to Nr. 2 | * S&Q to Link's House and use the Flute to fly to Nr. 2 | ||
− | * Buy the | + | * Buy the Red Potion first, than the Green Potion |
− | * Fly to Nr. 8 and walk north to the Ice Cave and get the | + | * Fly to Nr. 8 and walk north to the Ice Cave and get the Icerod ( The one where you need a bomb to open it ) |
* S&Q to Link's House | * S&Q to Link's House | ||
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* After beating Ganon fall down into one of the pits and use the Mirror to get back to the Hyrule Castle entrance | * After beating Ganon fall down into one of the pits and use the Mirror to get back to the Hyrule Castle entrance | ||
* Midair S&Q west of Hyrule Castle for a strong EG | * Midair S&Q west of Hyrule Castle for a strong EG | ||
− | * | + | * Re-spawn at the Sanctuary and leave it. Move east and fall down into the back of the Sewers from the Graveyard |
* Get hit by a rat and hold down + right as long as you hit the Swamp | * Get hit by a rat and hold down + right as long as you hit the Swamp | ||
* Hold down until the room of the Big Chest of Thieves Town is visible and transition left | * Hold down until the room of the Big Chest of Thieves Town is visible and transition left | ||
* Grab the key under the pot located in the top right corner of the room and leave the room to the south | * Grab the key under the pot located in the top right corner of the room and leave the room to the south | ||
− | * Freeze the Popo with the Icerod and smash it with the Hammer to get a | + | * Freeze the Popo with the Icerod and smash it with the Hammer to get a Big Magic drop |
− | * Use the Cane of Somaria to get yourself over the door trigger, located to the north, and do a | + | * Use the Cane of Somaria to get yourself over the door trigger, located to the north, and do a spin while transition to the north |
* Open the door to the south with a bomb. If you want you can grab the pot second to the left and right to get a heart and a bomb | * Open the door to the south with a bomb. If you want you can grab the pot second to the left and right to get a heart and a bomb | ||
− | * Mirror to the real Dark World and | + | * Mirror to the real Dark World and re-enter Turtle Rock |
* Go to the double Pokey Room and use a Somaria Block to transition to the north | * Go to the double Pokey Room and use a Somaria Block to transition to the north | ||
* Leave the room south and continue walking a bit south, go back north | * Leave the room south and continue walking a bit south, go back north | ||
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== Plaid World Nr. 1 == | == Plaid World Nr. 1 == | ||
− | * Mirror back to the Light World from the top of the Pyramid and enter Hyrule Castle to the | + | * Mirror back to the Light World from the top of the Pyramid and enter Hyrule Castle to the east |
* Walk over the bridge and leave the room to the north | * Walk over the bridge and leave the room to the north | ||
* Do a YBA with a Green Potion while transition to the south. Make sure you are missing magic | * Do a YBA with a Green Potion while transition to the south. Make sure you are missing magic | ||
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* When the "autoscroller" stops, move straight to the right to enter the Plaid World. Do not move up or down or you will not be able to continue the run | * When the "autoscroller" stops, move straight to the right to enter the Plaid World. Do not move up or down or you will not be able to continue the run | ||
* Collect 1 to 2 Fairies as a safety | * Collect 1 to 2 Fairies as a safety | ||
− | * Kill Trinexx and grab the Ether Medallion as well as the | + | * Kill Trinexx and grab the Ether Medallion as well as the Heart Container |
* Leave the Trinexx fight at the top left corner | * Leave the Trinexx fight at the top left corner | ||
* Kill Vitrious and just grab the hear container and leave the screen to the left | * Kill Vitrious and just grab the hear container and leave the screen to the left | ||
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== Boots and Crystals == | == Boots and Crystals == | ||
− | * Start at Link's House and | + | * Start at Link's House and fly to 5 and leave the screen north |
* Use a [[Citrus clip]] after entering the screen to enter Eastern Palace a bit faster | * Use a [[Citrus clip]] after entering the screen to enter Eastern Palace a bit faster | ||
* Continue walking north until you enter the Canon Ball room and place a bomb in front of the statue on the left to aim EG again | * Continue walking north until you enter the Canon Ball room and place a bomb in front of the statue on the left to aim EG again | ||
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= Tips and Tricks = | = Tips and Tricks = | ||
− | * In front of Link's House are three small, grey stones. If you lift the middle one, there is a 50/50 chance to get a | + | * In front of Link's House are three small, grey stones. If you lift the middle one, there is a 50/50 chance to get a Bomb |
− | * Buying the | + | * Buying the Potions in the right order saves time on the Menu |
* Before falling down in the Skull Wood Dungeon, always slash the bush and lift the stone at the very bottom. There is a 50/50 chance to get another bomb drop | * Before falling down in the Skull Wood Dungeon, always slash the bush and lift the stone at the very bottom. There is a 50/50 chance to get another bomb drop | ||
* If you need full magic for Ganon, freeze an enemy with the Ice Rod and kill him with the Hammer. You will get a big magic drop for sure | * If you need full magic for Ganon, freeze an enemy with the Ice Rod and kill him with the Hammer. You will get a big magic drop for sure | ||
* The first time in Plaid World you can collect 2 Fairies | * The first time in Plaid World you can collect 2 Fairies | ||
− | * The Bug Net technically is a safety item but provides a lot survivability in the Plaid World fighting Trinexx and Vitrious as well for Kholdstare. Small | + | * The Bug Net technically is a safety item but provides a lot survivability in the Plaid World fighting Trinexx and Vitrious as well for Kholdstare. Small time lose if you have to get rid of the Fairies before buying potions the second time |
{{ List_of_categories }} | {{ List_of_categories }} |
Revision as of 19:38, 4 March 2019
Leaderboards | SRC |
---|---|
World Record | n/a until fixed |
Rules | |
Splits | [[:File:|LiveSplit file]] |
Reverse Boss Order is a category where you beat Ganon first and Armor Knights last
Contents
Conditions
Bosses are defeated if the following events happen:
- Heart Container is collected
- Pendant or Crystal is collected
- All entities are defeated ( 3x Lanmolas, 6x Armos Knights )
- Re-Fights in Ganon Tower are not necessary because you do not get a Heart Container or a Pendant / Crystal
Additional rules apply:
- Zelda has to be rescued
- The run ends with entering the Triforce Room
Boss Order is:
- Ganon
- Agahnim 2
- Trinexx
- Vitrious
- Kholdstare
- Blind
- Mothula
- Arrghus
- Helmasaur King
- Agahnim 1
- Moldorm
- Lanmola
- Armor Knights
Main Route
Escape
- Arm EG while in EG ( Stairclip or Midair S&Q, then fall in pit below east wing entrance )
- Enter B2 stairs from the rear to preserve EG
- Dodge the Green Guard and Kill Ball'n'Chain guard for the Big Key ( You can kill the Green Guard for safety, than S&Q after rescuing Zelda to re-spawn the Ball'N'Chain Guard )
- Get the Lamp and rescue you Zelda and get hit inside Zelda's cell to get back into EG
- Take the left route to dodge dark rooms to Sanctuary
- Drop off Zelda and exit north while still in EG
- Hold north until after Lumberjack, then hold up + right toward the Misery Mire Big Chest ( Jump out of EG west of the Big Chest Room )
- Get the Cane of Somaria, go West and do a Midair S&Q
Pathway
Before Thieves Town
- Re-spawn at the Sanctuary and grab the Sanctuary Heart
- Go to the Kakariko Well, grab the 3 Bomb Chest ( The one close to you after falling down ), bomb into EG and head left past Hookshot Cave
- Use a visual cue to keep link at the top of the screen
- Transition into the Mothula supertile and hold down during transition to get kicked into the Palace of Darkness Dark Maze
- Get a small magic drop from the 4 Kodongos ( 1/16 chance to not get a drop = RIP Run )
- Get the Hammer and backtrack through the Dark Maze and across the Hammeryump bridge ( You can grab the Bomb Chest top-left in the Dark Maze for safety )
- Juke the door with a Somaria Block and do a Sword-Spin while entering the transition to get to the Spectacle Rock and exit ( Door Juke )
- Go west to enter the cave to rescue the Lost Old Man and get the Mirror, then go back to Spectacle Rock
- Clip into EG with a Citrus clip and move north-east to the Thieves Town entrance
- Jump from one of the ledges into the first room of Thieves Town
- Leave Thieves Town and re-enter it to reload it
Thieves Town
- Rail clip into EG and jump to the Big Key
- Continue towards Thieves Town to bomb the floor above Blind, get the Maiden and get the Titan's Mitt ( Collect a Bomb and 2 small magic drops after going upstairs, located close to the switch )
- Kill the enemies with the Hammer to get a chance for Small Magic
- Get back to the Prison Room and execute a door Juke with the Cane of Somaria
- Scroll the screen to the left by moving to the right and back again to the left
- Door Juke the door to the north and head back to the east exit ( There are pits which you can not see, pay attention while walking )
- Exit to the east and hold up + left to enter the stairs to get up to the Big Chest with the Hookshot ( Item is not visible )
- Exit east twice from the Big Chest, hold left to jump down from a ledge, than head to the north twice
- Use the Hookshot to get to the Big Chest with the Moonpearl and open it ( Item is not visible )
- Mirror back to the entrance of Thieves Town and bring the Maiden to Blind's room
- After the fight starts ( Boss music starts ), Mirror back to the entrance and leave Thieves Town
Item Collection
- Mirror once to get back to the real Dark World and get the 300 rupee chest located east from Thieves Town
- Head south from Thieves Town to get the Shovel, mirror to the Light World, get the Flute and go back to the Dark World
- Grab the Smithy Frog and do the quest to get the Tempered Sword and stay in the Light World
- Grab the Tavern Bottle, the Bug Net, activate the Flute, grab the Merchant Bottle and head to the Lost Forest to use the Teleporter to get to the Skull Wood
- Head north and fall down into the first pit located in Skull Wood
- Lift the pot to the right to get 1 Small Magic and leave the room to the east
- Go north, lift the pot for another Small Magic and Door Juke the exit to the north with the Cane of Somaria
- Open the chest in the middle of the room and get the Big Key for Skull Woods
- Leave the room to the east and use a Bombjump to open the Big Chest for the Firerod
- S&Q to Link's House and use the Flute to fly to Nr. 2
- Buy the Red Potion first, than the Green Potion
- Fly to Nr. 8 and walk north to the Ice Cave and get the Icerod ( The one where you need a bomb to open it )
- S&Q to Link's House
Ganon and Agahnim 2
- Enter Hyrule Castle, go upstairs and enter the room to the west
- Do a YBA with a Red Potion through the door you just entered. Make sure you are missing health
- After the YBA move just a bit down, equip the Hookshot, and use it facing west. Move up to fall down and enter the Ganon fight
- After beating Ganon fall down into one of the pits and use the Mirror to get back to the Hyrule Castle entrance
- Midair S&Q west of Hyrule Castle for a strong EG
- Re-spawn at the Sanctuary and leave it. Move east and fall down into the back of the Sewers from the Graveyard
- Get hit by a rat and hold down + right as long as you hit the Swamp
- Hold down until the room of the Big Chest of Thieves Town is visible and transition left
- Grab the key under the pot located in the top right corner of the room and leave the room to the south
- Freeze the Popo with the Icerod and smash it with the Hammer to get a Big Magic drop
- Use the Cane of Somaria to get yourself over the door trigger, located to the north, and do a spin while transition to the north
- Open the door to the south with a bomb. If you want you can grab the pot second to the left and right to get a heart and a bomb
- Mirror to the real Dark World and re-enter Turtle Rock
- Go to the double Pokey Room and use a Somaria Block to transition to the north
- Leave the room south and continue walking a bit south, go back north
- Open the door with a bomb and leave the room again south. After you enter south, release the D-Pad and wait until you dropped down
- Move down and up to scroll the room to fight Agahnim 2 properly
Plaid World Nr. 1
- Mirror back to the Light World from the top of the Pyramid and enter Hyrule Castle to the east
- Walk over the bridge and leave the room to the north
- Do a YBA with a Green Potion while transition to the south. Make sure you are missing magic
- Fly to 1 and hold left to drop into the water. After this go a bit to the right and move just a little bit up and down and you will collect 5 rupees infinite
- After you got at least 280 rupees, move down right to start the "autoscroller"
- When the "autoscroller" stops, move straight to the right to enter the Plaid World. Do not move up or down or you will not be able to continue the run
- Collect 1 to 2 Fairies as a safety
- Kill Trinexx and grab the Ether Medallion as well as the Heart Container
- Leave the Trinexx fight at the top left corner
- Kill Vitrious and just grab the hear container and leave the screen to the left
- Mirror back to Hyrule Castle and do a Midair S&Q to arm strong EG
Pay attention to the movement in Plaid World. Do exactly what needed. Otherwise the run dies at this point!
The map looks different in Plaid World so take the Pathway as a guide
Pathway
Boots and Crystals
- Start at Link's House and fly to 5 and leave the screen north
- Use a Citrus clip after entering the screen to enter Eastern Palace a bit faster
- Continue walking north until you enter the Canon Ball room and place a bomb in front of the statue on the left to aim EG again
- Move through EG until you enter the Misery Mire Room with the large bridge. Fall down to get on the right floor and go back to grab the Green Pendant. Pay attention while falling down to not hit the ground before. Fall straight into the pit
- Mirror back to the Light World and Flute again to 5 and get the Boots from Sahasralah. Do not jump down a ledge facing north or you will lose EG
- S&Q to Sanctuary and do a River Clip to Agahanim's Tower entrance
- Bonk against the left torch to gain EG and re-arm EG by jumping into a void
- Use the Throne Door to change the Dungeon-ID to Swamp
- Bonk back into EG and re-arm EG by jumping into a void
- Grab the Crystal from Vitrious Boss Room
- Use the Ether Medallion to open Misery Mire and bonk back into EG, jump into the void to re-arm EG and collect the Misery Mire Crystal
- Hold down after the Crystal Cutscene to clip into the right position to walk north into the Turtle Rock
- Bonk back into EG and collect the Crystal from Turtle Rock
- S&Q to Link's House
Pathway
Tips and Tricks
- In front of Link's House are three small, grey stones. If you lift the middle one, there is a 50/50 chance to get a Bomb
- Buying the Potions in the right order saves time on the Menu
- Before falling down in the Skull Wood Dungeon, always slash the bush and lift the stone at the very bottom. There is a 50/50 chance to get another bomb drop
- If you need full magic for Ganon, freeze an enemy with the Ice Rod and kill him with the Hammer. You will get a big magic drop for sure
- The first time in Plaid World you can collect 2 Fairies
- The Bug Net technically is a safety item but provides a lot survivability in the Plaid World fighting Trinexx and Vitrious as well for Kholdstare. Small time lose if you have to get rid of the Fairies before buying potions the second time